Humanities and social sciences in the digital age
Our team works to bridge the gap between traditional research practices in humanities and the new practices induced by the digital and data sciences. It designs and develops new digital search, analysis, simulation and visualization methods based on the latest technologies and adapted to the practices of researchers in humanities. The team is focussing on two main research axis:
- the digital analysis of textual and iconographical corpuses;
- digital archaeology: 3D reconstructions and simulations.
Our team members are participating in higher education curricula in digital humanities at Sorbonne University. Every student may follow a two-year thematic minor in addition to a Bachelor Curriculum in Humanities or in Science.
- Pr. Jean Gabriel Ganascia, LiP6, SU
- Pr. Glenn Roe, OBVIL, SU
- Pr. Emmanuelle Rosso, INHA, SU
CollaborationsMajor laboratories of Sorbonne University connected with the team:
- Team « Rome et ses Renaissances », Faculty of Arts and Humanities;
- OBVIL (OBservatoire de la Vie Littéraire), Faculty of Arts and Humanities;
- IMJ-PRG (Institut de mathématiques de Jussieu-Paris Rive Gauche), Faculty of Science and Engineering (UMR 7586, CNRS, Sorbonne University, Paris-Diderot University);
- LIP6 (Paris 6 Laboratory of Computer Sciences), Faculty of Science and Engineering, UMR CNRS, Sorbonne University.